ROOMS AT CHURCH WALK

WITCHCRAFT AND WIZARDRY

Professor Rosewater has vanished and potions classes are cancelled. Sneak into her classroom after curfew, uncover what happened and get back to your dorm before you’re expelled.

ESCAPE THE SEVEN SEAS

Captain James’ crew are busy plundering a Spanish galleon. Break out of the brig, grab some of his treasure and escape the ship before the battle is over.

TAKEN

Your friend has been taken by a serial killer the police can’t catch. You’ve tracked them to an engineering office. Is it just an office, or the killer’s secret lair?

 

THE CABIN

If you go down to the woods today, you’re in for a big surprise…

ODYSSEY TWENTY THREE

Our first 90-minute escape room! Space travel is the norm, but what awaits on your maiden voyage into the stars? Contains flashing lights and loud noises.

221B BAKER STREET

Moriarty has enlisted you to break into 221B Baker Street, beat Sherlock’s failsafes and steal his prized possessions, before Holmes and Watson catch you.

 ROOMS AT PRIESTGATE VAULTS

The Hunt

Civil war rages and Charles I is on the run from Cromwell. Search the Orme family’s home for clues to his hideout before they return. Not accessible for those with mobility issues.

THE GREAT WINE CELLAR SWINDLE

1840: Thomas Cooke has let slip where his family’s treasures are hidden, and you’ve spiked his drink. Crack the cellar’s puzzles and steal the loot before he wakes. Not accessible for those with mobility issues.

BURIED ALIVE

Plague has swept the nation and your friend has been left in the mortuary, but not everyone buried is dead. Free them before you’re all buried alive. Expect shocks and surprises. Not accessible for those with mobility issues.